Posts

Room 213

Image
  213 – Mummy This room’s door to the east is ash. The doorknob is silver plated – and is locked. This room’s door to the west is ash. The doorknob is silver plated – and is unlocked. I nside the room is a mummy, which is pacing around the room with a slight rustling sound. Play some scary music, and have the mummy turn towards them. Mummy HD 3 HP 15 Speed 120’ Armor 12 Morale 12 Attack: attempt to grapple STR 17 Special: Fire does triple damage. The room is roughly 30X30 feet, each hallways/passage in and out is around 5 feet wide.  

Pseudonym

Image
   Pseudonym by Superfluous Motor!  The VaM-style spell today is Pseudonym - the title coming from this song by Superfluous Motor! I love the music Superfluous Motor makes - it sounds like hi-jinks and stained glass moving quickly and machines meant to bring joy - it is such a refreshing and perplexing set of sounds that it always sounds new - it is beautiful and layered and complex and I love all of it. Check out Superfluous Motor's Music HERE   Other Superfluous Motor songs that are great candidates for spellhood include: Trading Shells, Hairy Eyeball, Expedition: Into the Abyss, Shelter, Crash Site, Cucumber Shoestring L'autobus, All That Malarkey, Incommensurable Think Tank, Liquid Pepper Brisket, Impulsion, Downcast, Rerouting, Turnpike, Divergence, Turncoat, Scatterbrain, Kaleidoscope, Delusions, Anxiety,  Avoidant Personality Disorder, Mania, Attention Deficit Hyperactivity Disorder, Nostalgia, Cynicism, Schizophrenia, Psychotic Break, Addiction, Denial,...

Room 212

Image
  212- Calculus Troll Sleeps Under Clinking Silver This room’s door to the east is ash. The doorknob is silver plated – and has a huge hole smashed through it. Inside the room, wrapped in enchanted silver chains of sleeping (200SP), is a calculus troll. Calculus Troll HD 7 HP 49 Speed 100’ Armor 13 Attack +4 smash and swipe, smash is like a slap by a truck, and deals 1d20 damage, then 2 damage to the hit person for each person caught in the swipe and 1d20 to each additional person swiped with the attack- rage of swipe is arm length, which is 7” and 180 degree range Special : When thinking philosophically with propositional calculus they regenerate all hit points at the start of their turn , fire clouds their thinking. The room is roughly 10X10 feet, each hallways/passage in and out is around 5 feet wide.  

Room 211

Image
  211 – Gargoyles This room’s door to the east is ash. The doorknob is silver plated – and locked. This room’s door to the west is ash. The doorknob is silver plated – and unlocked. There are four gargoyles on plinths in the room – when some one enters they animate – and they move in an unusual way - there are four of them. The floor has a grid on it, and the gargoyles must move on the grid in a straight line, like chess rooks.   Gargoyles HD 6 HP 16+AC Speed 60’ Armor 18 Attack +3 Stone claws 1d8 damage Special : Must move as rook, when the Gargoyles Hit Points are 18 or lower, each time they take damage part of them chips or crack off. The room is roughly 20X20 feet, each hallways/passage in and out is around 5 feet wide.  

Room 210

Image
  210 – Midnight Spike Chess Chamber There are doors on the edge of every tile at the edges of the room – so a total of 20 doors Only the entrance door is real - there are no other doors that work. In the center of the room is a blue enameled grandfather clock Make sure to play this audio ==> LATHE Put Lathe of God on, and just let it play from that tack onwards. and um, pick some sort of blade trap sound you can play each time someone triggers the trap. The room is tiled – each tile triggers a trap in the room. Players may only move in cardinal directions in this room. When the players first open a door to this room, play this ==> Roll initiative the second anyone steps on a tile – and movement speed is affected thusly - Unencumbered, up to 4 Squares – with two squares as free actions each round Lightly Encumbered, up to 3 squares – with one square as a free action each round Heavily Encumbered, up to 2 squares Severely Encumbered, ...

Room 209

Image
 I really dont feel like making a purple room right now so here is the art - I will come back and make the room later It is some kind of alien engine that makes clouds that turn into things I think

Room 208

Image
  208 – Psychic Amber Assault Mosquito There is a doorway to the north, the door is made of oak, with a brass doorknob – it is locked and closed. There is a doorway to the west, which is made of oak, with a brass doorknob – it is unlocked and closed. There is a doorway to the south, which is made of oak, with a brass doorknob – it is locked and closed. Oh man – this massive piece of amber is striking your mind with bolts and arrows – it sits in the middle of the room “ Dont look at me or crack me you monkies get away and don’t return” It strikes your head like a headache – pushing and nauseating anyone who does not have capability to resist it’s psychic assault. If the players try to resist – the mosquito in the amber will try to overpower them psychically – just play some kind of game with them Referee – and the loser is stunned for some amount of time. During the game have the mosquito try to nauseate or drive everyone else away – if any ar...

Not of This World

Image
  Not of This World by Danzig!  The VaM-style spell today is Not of This World - the title coming from this song by Danzig! Crooning seductive black - ups and downs and thoroughfare - Man, this album kicks ass! Lots of tracks off Danzig's self titled first album are great spells - And I am 100% certain all the albums Danzing have made have spells on them, but I haven't listened to the songs yet - I have been saving them for later and just listening to the self-titled album. Here are the other good spells on their first album - Twist of Cain, Soul on Fire, Am I Demon, Mother, Possession, End of Time, The Hunter, and Evil Thing. Good prospective spell titles from the albums I have not listened to include - Snakes of Christ, Killer Wolf, Her Black Wings, Devil's Plaything, 777, Godless, Bodies, How the Gods Kill, Dirty Black Summer, Left Hand Black, Heart of the Devil, Brand New God, Little Whip, Cantspeak, Dominion, Son of the Morning Star, Invocation, 7th House, Blackacidde...

Room 207

Image
  207 – Electric Ceramic Animal Board There is a doorway to the north, the door is made of oak, with a brass doorknob – it is unlocked and closed. There is a doorway to the east, which is made of oak, with a brass doorknob – it is locked and closed. There is a doorway to the south, the door is made of oak, with a brass doorknob – it is locked and closed. There’s an oxen – sized earthenware table in the shape of a vague animal – in its’ back are holes filled with blue pegs – 29 of them – there are 50 holes Have the board shock them with an arc of yellow electricity if they get within 3’ of it – and then they won’t be shocked by the board again. if they mess with the pegs – have strange grating sounds of stone happen – and get them to think that there is a specifc combination of peg placements that matters there is not – unless you come up with something cool – I guess the grating sounds could be interior mechanisms the electricity was just creat...