Room 211

 


211 – Gargoyles


This room’s door to the east is ash.

The doorknob is silver plated – and locked.
This room’s door to the west is ash.

The doorknob is silver plated – and unlocked.


There are four gargoyles on plinths in the room – when some one enters they animate – and they move in an unusual way - there are four of them.


The floor has a grid on it, and the gargoyles must move on the grid in a straight line, like chess rooks.


 

Gargoyles

HD 6 HP 16+AC Speed 60’ Armor 18 Attack +3 Stone claws 1d8 damage Special: Must move as rook, when the Gargoyles Hit Points are 18 or lower, each time they take damage part of them chips or crack off.


The room is roughly 20X20 feet, each hallways/passage in and out is around 5 feet wide.


 


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