Dillhonker City Plans
amber army:
locate amber, through mining – auctions – looting – heist of famous amber, etc
research or locate spell for making bodies devoid of souls
crack amber, looking for prehistoric souls, and transfer those to the bodies
new prehistoric soul’d retainers? prehistoric spells or knowledge?
Dzapr & Waggo are locksmiths, in dillhonker city
speak with them and help research ancient locks so they have new locks to stymie guilds
research where those ancient locks are + figure out how to take them
go to those dungeons and explore with main quest being recording/retrieving the locks
go around the kingdom speaking to crabsmasher clan, falsify a family reunion of biblical proportion
go to family reunion and serve cool food + make connections with the clan
go on epic ass quest to infiltrate and destroy giant slumbering kaiju crab by annihilating brain
money, fame, connections, mysterious kaiju crab treasure
locate former adventurer support groups, enter and get gossip – we can each infiltrate one
help different disgraced adventurers with one last caper, long term regrets, bucket lists, lost love, etc (example adventurer – ermlaf the drunkard)
potentially gain them as advisors or go on adventures with them in future
gain succor from former adventurers, including magic items not on the market, quests unfinished, advice, training and spells, etc
speak to floppy socks joe, thruppo the mighty, ool ploonkif, good kinevel, waldoff the alchemist, the house of shoom, house of puffin/giraffe/pelican/salamander/newt/halibut
floppy socks joe probably has crazy stuff he needs done
thruppo needs ancient honey, rare beets and sugarcane, and candy recipes from antiquity – will reward with magical confection
ool ploonkif needs more silver tomes, probably
good kinevel probably has american stuff he needs done
waldoff the alchemist needs ingredients, and musical instruments
the house of shoom needs help – with a firstborn son wracked with madness (there is a trepaning drill that will allow is to enter his head, me and james failed to complete this quest)
the halfling houses probably need letters delivered, children transported to boarding schools, lost youngsters who shouldn’t be adventuring, etc
locate gog, wolfgog, and ogremoch’s tombs
put out an advertisement for wizards who want to make a name for themselves (we get a cut of the treasure)
play a session or two as first level MUs breaking into this dungeon
have some powerful wizards sponsor and tutelage each wizard + give some equipment
Where is the golden chicken of king koraz?
Where is the jewel of jamono? (as big as an ogre’s buttcheek)
where is the kazoo of death? (also is there bagpipes, an ocarina? - we have the tuba)
where is the orb or morden? (Shiny round and magical)
where are umberto’s four blades?
locate and speak with snake, troglydyte, minotaur, bugbear, and giant rat embassies
broker peace, declare war, run supply lines, deliver messages, throw parties, etc
have new faction buddies that run around in dungeons
potentially hire retainers from those factions
so I traded a bunch of books for a word that let me escape mlerg, a limbo where you wait to be reincarnated – and stole a scythe
we should look for libraries/sages to research the word I learned, and see if we can figure out the language it originates from
if we do, we can potentially have power words, words to escape heaven, hell, mlerg, etc – and we might also have leads on dungeons and ruins of that civilization/kingdom/peoples who had that language
we can intentionally die and go to heaven, hell, limbo – and steal shit then escape
zigismund use to run a kick ass shop for magic items, but his shit got jacked by those weak-ass bitchsauce thieves guild bastards – they took everything
likely those objects have been dispersed and fenced – but perhaps we can locate/track down some of the finest objects that were stolen
likely zigismund is now on drugs, drink, or has found some other vocation – but I reckon he will still have ledgers somewhere and a burning desire to fuck over the thieves guild
so we need to: find zigismund, get the ledgers, track the best things that got stolen, steal some of those back – then find some ways to source enough merchandise to re-stock the store
then we have a stake in his business, which will give us money over time – but more importantly a place to buy new magic items as zigismund gets his groove back – likely we can also help him by searching for specific items for patrons or for his store
I stole 144 rubik’s cubes from the nightmare mall
the plan is: we hire some gnome workmen, and find a place to set up a factory – and we buy the supplies to manufacture rubik’s cubes + other puzzles – and we pay the gnomes and manufacture the rubik’s cubes and make boatloads of cash
we can also take like 100 of the original rubik’s cubes and go around town giving them as gifts to wizards and royalty to create a raging demand among the upper class for these puzzles
then we have like, a legit business and big names interested in it
the adventure would be traveling to the nobles and wizards to drum up the demand – and maybe we could also go on adventure/s to locate ancient puzzles as well
research and source the legendary catnip – lost for centuries, though it likely still grows in deep jungles unexplored in modernity
harvest live catnip and bring it back and dry it and sell it to rakshasa and sphinxes
now we have patrons/friends that love our product and probably are more inclined to give us quests, cool magic items, and a source of income
Go back to all the dungeons and places we have previously explored and talk to the NPCs again, see what has changed, and bring personalized gifts to them
ideally this is one session – and afterwards we might have some new quests in locations we travelled to previously + new friends
steve the necrotic vapor, commander moog, that guy slorm protected with bugs in triganon’s tower, the joyeater cousins, meldrak the mostly wise, umso the damned, the two headed-troll, elders from the snow village, cedric the water wizard, etc
jesus has been going on lots of long walks through dillhonker city, and he needs new shoes
we should go on a cool adventure and locate shoes worthy of Jesus's feet
on the way, we can look for the strange branches of christanity that exist in dillhonker city and surrounding kingdoms
locate the business that manufactures gargoyle brand flame juice
see if we can sneak in and steal/copy recipes + ledgers
then we know what kind of electricity, freezing, fire + other magic liquid fueled traps exist, where they might be, and how to manufacture the materials
some other general things thremmlo dweeb wants to undertake:
research some spells (eighth gate, magnetize, travel rope, and stairs to slide)
steal dungeon furniture so I can furnish my quarters in the goblin tower (which houses 4 rats, a guru rat, 3 hook lobsters, a soul snake, 4 kuo toa, and jesus of nazareth)
locate boomba the dwarf's petrified remains
find my walkin' talkin' camera (I put up reward posters)
set up a laboratory so i can manufacture potions + research spells
Four decades of DMing and I finally have a player who really takes notes!
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