Room 105

 


105 – Bidding Devil Pitches Pennies


There is a doorway to the east, the door is made of oak, with a brass doorknob – it is unlocked and open.

There is a doorway to the south, the door is made of oak, with a brass doorknob – it is unlocked

and open.


The room looks like there used to be tables, but it is now empty save dust.

Sitting in a corner, pitching pennies, is a Bidding Devil -

Bidding Devil

Bright red polka dots on a chalk white body – pointy and then figure, grinning and constantly moving.


HD 6 HP 30 Speed 120’ Armor 15 Morale 9 Attack: +6 1d8 claw swipe

Special:In addition to any normal actions taken as turn - The Bidding Devil starts a bid - Each person in initiative may bid HP. The Devil starts the bidding with a bid of any number of HP. In turn order, before taking an action, each player may top the high bid. The bidding ends if the high bid stands. The high bidder loses HP equal to the high bid and gains actions equivalent to the amount of damage taken.

The room is roughly 20X35 feet, each hallways/passage in and out is around 5 feet wide.

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