Room 68
68 – Rain Chamber
This room’s door is made of copper – shining brightly if the players have light.
The doorknob is copper – and is unlocked – the other side of the door is heavily patina’ed and corroded green and is quite pretty – covered in verdigris like a statue in a garden.
The room proper is surreal – the ceiling is thick white and grey and black clouds – and rain pours constantly, collecting on the sloped floor and going down a drain in the center – this water is the main starting source of the Waterworks.
Sitting in the rain is a girl – she wears blue and has blonde hair. Her name is Eileen, and she refuses to leave – but seemingly does not need to eat or drink – a fact that if pointed out will cause her great despair.
She wants to go to the Waterfall in the Waterworks, but got lost and heard water, and found her way here – she has a small backpack in the corner of the room, it has 20 candles and some extra clothes – the bag is waterproof.
She knows what she is, and is deeply unhappy about this – though forcing her to go through the loop in the other room will remedy this – it is unethical though (or is it?)
If the players search the room – they will find a grappling hook hiding in a corner of the upper wall, close to the ceiling.
The sound is deafening – the rain falls constantly, and even a minute in the room will soak almost anyone to the bone.
The room is roughly 16X25 feet, each hallways/passage in and out is around 5 feet wide.
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