Room 40

 


40 – The Cannery


This room’s door is Iron-Banded oak, locked from the outside with an iron doorknob.


Inside the room are two shelves along the wall – they are absolutely filled with empty jars and pots, lids and stoppers.


There is huge open hole in the floor, blackened and sooty – obviously for cooking – and next to it are several half-person sized pots.


Scattered through the room are small bundles of firewood and wire racks – along with wire devices that allow jars to be lowered into the pots when steaming. There are also tools to lift these devices out of the pots.


There are several dowel rods, large spoons, a large sand hourglass, a large clepsydra, several smaller pots and pans, towels, knives in blocks, large gloves, several funnels, and a ladle.


If the room is searched before the players look around it and disturb the dust – the players will figure out that there used to be tables – there are circles without dust – if they follow tracks and drag marks, they will see that there is a secret door that opens in the stone wall to the east – it leads into room 64 and can be activated by pressing on the section of the wall in question. It will remain open for 1d20 minutes, then closes and cannot be reopened for 1d20 minutes – it can only be opened from the cannery wall.



The room is roughly 30X30 feet, each hallways/passage in and out is around 5 feet wide.


 

Comments